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D-Day, and the Pre-Registration

Last post 05-17-2009, 13:10 by The Great Equalizer. 157 replies.
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  •  05-16-2009, 5:59 24294 in reply to 24292

    Re: D-Day, and the Pre-Registration

    Monkey House:
    So the trees on the East side are out of play during the initial fight for Omaha Beach. Is West of the road into town also out of play? The Germans start in fortified positions at the beginning, but are they required to stay there or will they be allowed to move up closer? Where exactly are the Dog 1 and Dog 2 exits? Also I wanted to confirm that during the initial phase the Allies re-spawn at 15 minutes as opposed to X number of players.

    Each hour both sides will issue orders on which flags they are attacking/counter-attacking. Will these orders be broadcast over radio to the generals or will each side have to wait for a ref to put it into play before it can be confirmed which flags they need to defend? If generals for whatever reason do not issue attack orders at the start of the hour, do they forfeit the opportunity or are they allowed to delay the decision and wait for events to unfold before deciding?


    Allies will not have an HQ during the initial landings.  They will respawn at the landing craft every X number of players until the beach is taken.  Once the beach is taken, they will revert to a timed reinsertion period. 

    The exact location of the HQs is being discussed.  Adding additional respawn points has changed the dynamics of the game a little bit.

    Germans will not be permitted to move any closer than Pointe du Hoc or Vierville.  However, it's likely that I'll ask for a few brave German players to be forward gunners on the beach for the sole purpose of scaring the heck out of the US players leaving the landing crafts.

    Dog 1 and Dog 2 exits will be marked by signs at the far end of the beach close to town.  Players will need to use bangalore torpedoes at these locations to clear the "wire."  Once this is done, a referee will open up a section of the "wire" where the players can move into the town.  Both exits must be open before the US general can issue an attack on a new territory.  So don't just open one and go running off into the field.

    The US general will start the attack phase after the beach is taken.  He will be permitted to issue 2 attack orders every 60 minutes after that.  He can not delay the orders.  Once a general issues attack orders on a territory, the HQ ref will let the head ref know which flags are to be attacked.  The head ref will then alert the appropriate zone refs to put the flag in play.

    If German territory falls, the German commander can issue a counterattack order provided he has earned counterattack opportunities by completing a side mission.  The counterattacks work exactly the same way as the US attacks.  Two are permitted every hour.  The German general will need to make smart choices on where to attack.  Obviously severing the link between two territories is going to have a greater effect on the point total than would taking out a lone territory.

    On a side note, we have several nasty surprises in store for game day.  None of which have been discussed here or on the website.  So... if you see a player doing something weird, don't immediately assume that he is cheating and scream bloody murder.  Check with a referee first.

    Nobel Peace Prize, Golden Globe nominee and 2 time winner of the Cy Young Award

    1st Strike Paintball
  •  05-16-2009, 6:18 24296 in reply to 24294

    Re: D-Day, and the Pre-Registration

    The Great Equalizer:


    The exact location of the HQs is being discussed.  Adding additional respawn points has changed the dynamics of the game a little bit.

    If German territory begins to fall, the German commander can issue a counterattack order provided he has earned counterattack opportunities by completing a side mission.  The counterattacks work exactly the same way as the US attacks.  Two are permitted every hour.


    So multiple re-spawn locations is confirmed? Will both sides be able to re-spawn in the parking lot?

    I would also like to clarify the German counter-attack. Let's say Vierville is under attack and 30 min into it the Allies drop the flag. Is that when the Germans order the counter-attack if they have them available? Or are the Germans allowed to fight back for the flag and only if the Allied flag flies after the 60 min. do they order the counter strike (basically the same time Allies issue new attack orders). Who controls the territory if both flags are down?
  •  05-16-2009, 7:08 24297 in reply to 24296

    Re: D-Day, and the Pre-Registration

    My head hurts trying to keep track of all this.....so are we or are we not allowed to shoot our allies??

    KamaKazi, Order of Lenon, 2 Reichtstag Crosses.
    I swear..... if im on the field and get hit with bong water... -Hannibal

    we ARE a community of quasi-militant, mock-combat junkies.

    Chappy at Arctrooperspaintball dot com
  •  05-16-2009, 7:24 24299 in reply to 24297

    Re: D-Day, and the Pre-Registration

    Chappy:
    My head hurts trying to keep track of all this.....so are we or are we not allowed to shoot our allies??


    I'm just glad there's no math. Oh, wait there is. As for shooting your allies I say kill them all and let the refs sort them out.
  •  05-16-2009, 9:23 24302 in reply to 24296

    Re: D-Day, and the Pre-Registration

    Monkey House:
    The Great Equalizer:


    The exact location of the HQs is being discussed.  Adding additional respawn points has changed the dynamics of the game a little bit.

    If German territory begins to fall, the German commander can issue a counterattack order provided he has earned counterattack opportunities by completing a side mission.  The counterattacks work exactly the same way as the US attacks.  Two are permitted every hour.


    So multiple re-spawn locations is confirmed? Will both sides be able to re-spawn in the parking lot?

    I would also like to clarify the German counter-attack. Let's say Vierville is under attack and 30 min into it the Allies drop the flag. Is that when the Germans order the counter-attack if they have them available? Or are the Germans allowed to fight back for the flag and only if the Allied flag flies after the 60 min. do they order the counter strike (basically the same time Allies issue new attack orders). Who controls the territory if both flags are down?

    i 98% sure this is a no. if you where at socom it wasnt a spawn.

    MASTER OF FLAK TOWER

    1 of 3 Survivor of "Chappy-stag"

    Ghost of sparta
    Scottie Mendez!!!!
  •  05-16-2009, 9:58 24303 in reply to 24302

    Re: D-Day, and the Pre-Registration

    TH3GR33K:
    Monkey House:
    The Great Equalizer:

    The exact location of the HQs is being discussed.  Adding additional respawn points has changed the dynamics of the game a little bit.


    So multiple re-spawn locations is confirmed? Will both sides be able to re-spawn in the parking lot?

    i 98% sure this is a no. if you where at socom it wasnt a spawn.


    Right. At SOCOM it wasn't a re-spawn but some forgot. It sounded like originally 1 HQ and 1 re-spawn but now there's talk of multiple. If the Allies had multiple I would think the 2nd would be near Omaha. It's ok that it doesn't make sense for the Germans to re-spawn there. I guess I'd just like to know if it's set or if it's still being discussed where/how many?
  •  05-16-2009, 13:09 24306 in reply to 24296

    Re: D-Day, and the Pre-Registration

    Monkey House:
    The Great Equalizer:


    The exact location of the HQs is being discussed.  Adding additional respawn points has changed the dynamics of the game a little bit.

    If German territory begins to fall, the German commander can issue a counterattack order provided he has earned counterattack opportunities by completing a side mission.  The counterattacks work exactly the same way as the US attacks.  Two are permitted every hour.


    So multiple re-spawn locations is confirmed? Will both sides be able to re-spawn in the parking lot?

    I would also like to clarify the German counter-attack. Let's say Vierville is under attack and 30 min into it the Allies drop the flag. Is that when the Germans order the counter-attack if they have them available? Or are the Germans allowed to fight back for the flag and only if the Allied flag flies after the 60 min. do they order the counter strike (basically the same time Allies issue new attack orders). Who controls the territory if both flags are down?


    Any time a flag is in play, you can fight for it, regardless of what side you're on.  If neither flag is flying, at the end of the 60 minutes, then the territory is considered retained by the previous owner and their flag will go up.

    The German general can issue counterattacks at any point on any flag not in play at any time provided he has counterattack options.  He can also issue up to 2 attacks at a time. 

    Multiple respawn locations are likely, but not confirmed.  Parking lot is not a respawn.

    I think you guys are making this much more complicated than it has to be.  With the exception of the General's, all you guys need to do is show up, play paintball and go with the flow.  While I sincerely appreciate the interest, I don't want to see people start freaking out because they think they're going to need a play book to attend this one.  That's not the case at all.  The game is EXTREMELY basic for the average player... we designed it to be complex for only the General so that there would be more control on their part as to how the game is played.

    I'm happy to answer any and all questions, but I just want to make it clear to everyone that this will not be a complex game for the average player.  As an overall picture, it actually functions a lot like World at War with the entire field up for grabs throughout the day.  You're just going to have to pay a little bit more attention to your Generals to receive orders.




    Nobel Peace Prize, Golden Globe nominee and 2 time winner of the Cy Young Award

    1st Strike Paintball
  •  05-17-2009, 13:10 24308 in reply to 24306

    Re: D-Day, and the Pre-Registration

    Hey everyone,

    Going forward, please refer to the new Battlefront Forums at http://forums.battlefrontpaintball.com/ for information and discussions about D-Day.  I'll be happy to field any questions you have about the game at that site.

    Mike



    Nobel Peace Prize, Golden Globe nominee and 2 time winner of the Cy Young Award

    1st Strike Paintball
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